Ubisoft Philippines is hiring for the role of Animation Intern.
Opportunity details
Opportunity Type
Internship, Clerkship or Placement
Application dates
Minimum requirements
Accepting International Applications
No
Qualifications Accepted
I
Computer Graphics & Animation
Video Game Development
Responsibilities
Deliver quality animations that meet technical constraints and make changes that are requested based on the artistic direction.
Polish animations and integrate them into the game, taking care of bugs, clipping, and technical issues.
Document and report your progress to Leads and Production.
Qualifications
Currently enrolled in Animation or an equivalent degree.
Internship must be recognized by the school or University.
Familiar with any 3D animation software (Blender/Maya/3dsMax/Motion Builder, etc.).
Knowledge of the human anatomy, physiological reactions, body language, and proportions in character concepts in order to express character emotions through movement.
Aesthetic sense in movements, timings, spacing, and silhouettes.
Ability to adapt to change, flexible, open-minded.
Able to collaborate well with the other members of the animation team and other team members.
Ability to receive, seek and provide constructive criticism.
Preferred internship duration: must be able to commit 6 months of full-time internship.